working on picking up arrows

This commit is contained in:
derek
2025-06-26 17:04:35 -05:00
parent af5ff6f284
commit 64310b848b
37 changed files with 492 additions and 106 deletions

View File

@@ -2,9 +2,10 @@ extends Node3D
@export var player : Player
@onready var gold_label: Label = $Camera3D/Control/BoxContainer/GOLD
@onready var health_bar: ProgressBar = $Camera3D/Control/BoxContainer/VBoxContainer/HealthBar
@onready var stamina_bar: ProgressBar = $Camera3D/Control/BoxContainer/VBoxContainer/StaminaBar
@onready var gold_label: Label = $Camera3D/Control/VBoxContainer2/GOLD
@onready var arrow_label: Label = $Camera3D/Control/VBoxContainer2/Arrows
@onready var health_bar: ProgressBar = $Camera3D/Control/VBoxContainer/HealthBar
@onready var stamina_bar: ProgressBar = $Camera3D/Control/VBoxContainer/StaminaBar
const CAM_MOVE_SPEED = 5
@@ -12,6 +13,7 @@ const CAM_MOVE_SPEED = 5
func _physics_process(delta: float) -> void:
follow_player(delta)
gold_label.text = "Gold : " + str(player.gold)
arrow_label.text = "Arrows : " + str(player.arrows)
stamina_bar.value = player.stamina
health_bar.value = player.health