added stamina and health bar, gold can now be picked up
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@@ -45,6 +45,7 @@ data = PackedVector3Array(-1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1,
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transform = Transform3D(-0.222104, -0.488992, 0.843538, -0.308183, 0.856001, 0.415072, -0.925037, -0.167775, -0.34082, -2.70232, 4.11405, 0)
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light_bake_mode = 1
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shadow_enabled = true
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shadow_bias = 0.0
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_vab8d")
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