added more assets and still playing with look. pretty happy with it so far
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@@ -58,6 +58,21 @@ size = Vector3(1.59, 0.4, 0.375)
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radius = 0.501894
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height = 1.30188
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[sub_resource type="Animation" id="Animation_juxdh"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Body:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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[sub_resource type="Animation" id="Animation_hck1p"]
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resource_name = "dodge"
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step = 0.001
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@@ -74,21 +89,6 @@ tracks/0/keys = {
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"values": [Vector3(0, 0, 0), Vector3(0, 0, 6.28319)]
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}
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[sub_resource type="Animation" id="Animation_juxdh"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Body:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_4qbli"]
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_data = {
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&"RESET": SubResource("Animation_juxdh"),
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