more work on look and feel
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@@ -9,6 +9,7 @@ dof_blur_far_enabled = true
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dof_blur_far_distance = 15.0
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dof_blur_near_enabled = true
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dof_blur_near_distance = 6.0
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dof_blur_amount = 0.5
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_70173"]
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@@ -46,12 +46,15 @@ blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_hrwv8")
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[sub_resource type="SphereShape3D" id="SphereShape3D_2djid"]
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margin = 0.001
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radius = 0.124843
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[node name="GOLDCOIN" type="RigidBody3D"]
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collision_layer = 0
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continuous_cd = true
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contact_monitor = true
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linear_damp = 1.0
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angular_damp = 1.0
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[node name="Cylinder" type="MeshInstance3D" parent="."]
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material_override = ExtResource("1_2djid")
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