added some decorations and playing with style

This commit is contained in:
derek
2025-06-25 10:19:14 -05:00
parent a2df5e276a
commit 21f318f0f8
15 changed files with 369 additions and 44 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://b4rpp31c0dx2m"]
[resource]
albedo_color = Color(0.87186, 0.87186, 0.87186, 1)
albedo_color = Color(0.719076, 0.719076, 0.719076, 1)

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@@ -0,0 +1,9 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://crffvax4oynnj"]
[resource]
transparency = 1
blend_mode = 1
albedo_color = Color(0.86, 0.589817, 0.301, 0.87451)
emission_enabled = true
emission = Color(0.85, 0.4777, 0.2295, 1)
emission_energy_multiplier = 15.0

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@@ -0,0 +1,10 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bu7m0jajko2q4"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_p40dq"]
[resource]
albedo_color = Color(0.329158, 0.329158, 0.329158, 1)
metallic = 1.0
roughness_texture = SubResource("NoiseTexture2D_p40dq")
uv1_scale = Vector3(0.5, 0.5, 0.5)
uv1_triplanar = true

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@@ -0,0 +1,8 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://dsfehdige0yii"]
[resource]
clearcoat_enabled = true
clearcoat_roughness = 0.75
subsurf_scatter_enabled = true
subsurf_scatter_strength = 1.0
subsurf_scatter_transmittance_enabled = true

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://gocal05r41jd"
path="res://.godot/imported/Decorations1.blend-9085f0589c0bfd2faa4aa705d9c0d9ad.scn"
[deps]
source_file="res://Assets/Models/Decorations1.blend"
dest_files=["res://.godot/imported/Decorations1.blend-9085f0589c0bfd2faa4aa705d9c0d9ad.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"materials": {
"CANDLE": {
"use_external/enabled": true,
"use_external/path": "uid://crffvax4oynnj"
},
"METAL": {
"use_external/enabled": true,
"use_external/path": "uid://bu7m0jajko2q4"
},
"WAX": {
"use_external/enabled": true,
"use_external/path": "uid://dsfehdige0yii"
}
}
}
blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
blender/materials/export_materials=1
blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true

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