added some decorations and playing with style
This commit is contained in:
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://b4rpp31c0dx2m"]
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[resource]
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albedo_color = Color(0.87186, 0.87186, 0.87186, 1)
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albedo_color = Color(0.719076, 0.719076, 0.719076, 1)
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9
Assets/Materials/CANDLE.tres
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9
Assets/Materials/CANDLE.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://crffvax4oynnj"]
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[resource]
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transparency = 1
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blend_mode = 1
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albedo_color = Color(0.86, 0.589817, 0.301, 0.87451)
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emission_enabled = true
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emission = Color(0.85, 0.4777, 0.2295, 1)
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emission_energy_multiplier = 15.0
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10
Assets/Materials/Metal.tres
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10
Assets/Materials/Metal.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bu7m0jajko2q4"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_p40dq"]
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[resource]
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albedo_color = Color(0.329158, 0.329158, 0.329158, 1)
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metallic = 1.0
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roughness_texture = SubResource("NoiseTexture2D_p40dq")
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uv1_scale = Vector3(0.5, 0.5, 0.5)
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uv1_triplanar = true
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8
Assets/Materials/WAX.tres
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8
Assets/Materials/WAX.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dsfehdige0yii"]
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[resource]
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clearcoat_enabled = true
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clearcoat_roughness = 0.75
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subsurf_scatter_enabled = true
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subsurf_scatter_strength = 1.0
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subsurf_scatter_transmittance_enabled = true
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BIN
Assets/Models/Decorations1.blend
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Assets/Models/Decorations1.blend
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68
Assets/Models/Decorations1.blend.import
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68
Assets/Models/Decorations1.blend.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://gocal05r41jd"
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path="res://.godot/imported/Decorations1.blend-9085f0589c0bfd2faa4aa705d9c0d9ad.scn"
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[deps]
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source_file="res://Assets/Models/Decorations1.blend"
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dest_files=["res://.godot/imported/Decorations1.blend-9085f0589c0bfd2faa4aa705d9c0d9ad.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={
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"materials": {
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"CANDLE": {
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"use_external/enabled": true,
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"use_external/path": "uid://crffvax4oynnj"
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},
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"METAL": {
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"use_external/enabled": true,
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"use_external/path": "uid://bu7m0jajko2q4"
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},
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"WAX": {
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"use_external/enabled": true,
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"use_external/path": "uid://dsfehdige0yii"
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}
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}
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}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
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Assets/Models/Decorations1.blend1
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Assets/Models/Decorations1.blend1
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